---
title: Fatigue
description: Every time a USMC unit is attacked it will fatigue. The level of fatigue is reflected with the fatigue marker. Like a battery, the more fatigue a unit has the less effective it will become, and it will suffer penalties…
url: "https://www.yobowargames.com/docs/fatigue/"
updated: "2025-11-18"
category: Iwo Jima
---

# Fatigue

Every time a USMC unit is attacked it will fatigue. The level of fatigue is reflected with the fatigue marker. Like a battery, the more fatigue a unit has the less effective it will become, and it will suffer penalties when it attacks the enemy. Units start off with no fatigue and have a maximum of 10 fatigue points.

Potentially a USMC unit could lose several fatigue steps in a day from being attacked by the Japanese in Movement, Japanese Combat and Night Phases.

To recover fatigue a unit must be in Command range and not adjacent to an enemy unit. It will recover 1 fatigue point per turn.
