---
title: Sequence of Play
description: "The game consists of 10 turns with each turn broken into four phases. **German Movement** The German player may move any unit he chooses. Some units may be unavailable to move as they are disrupted. **German Combat** The German player…"
url: "https://www.yobowargames.com/docs/sequence-of-play/"
updated: "2025-11-18"
category: Kursk – Battle at Prochorovka
---

# Sequence of Play

The game consists of 10 turns with each turn broken into four phases.

**German Movement**

The German player may move any unit he chooses. Some units may be unavailable to move as they are disrupted.

**German Combat**

The German player may attack enemy units he is adjacent to. He can choose to use available artillery to support his attack. The defender player may also use artillery within range to support his unit being attacked. In addition, the player can use his artillery to bombard enemy units within range and within 5 hexes of line of sight of units in his division.

**Russian Movement**

The Russian player may move any unit he chooses. Some units may be unavailable to move as they are disrupted.

**Russian Combat**

The Russian player may attack enemy units he is adjacent to. He can choose to use available artillery to support his attack. The defender player may also use artillery within range to support his unit being attacked. In addition, the player can use his artillery to bombard enemy units within range and within 5 hexes of line of sight of units in his division.
