---
title: Types of Artillery
description: "There are 3 types of artillery units: The numbers and letters on the units represent the following: 1-0-24 = Offensive Bombardment Strength/Defensive Bombardment Strength/Range A-1-4 = Artillery Type/Defense Strength/Movement Range K = Corps/Division [![](https://www.yobowargames.com/wp-content/uploads/2025/11/image-38.png)](https://www.yobowargames.com/wp-content/uploads/2025/11/image-38.png) [https://steamuserimages-a.akamaihd.net/ugc/91600930964115099/19EB92BE1149825BE05D7D2A9D513964C569646E/](https://steamuserimages-a.akamaihd.net/ugc/91600930964115099/19EB92BE1149825BE05D7D2A9D513964C569646E/) **\"A\" Artillery** If moves in…"
url: "https://www.yobowargames.com/docs/types-of-artillery/"
updated: "2025-11-18"
category: Kursk – Battle at Prochorovka
---

# Types of Artillery

There are 3 types of artillery units:

The numbers and letters on the units represent the following:

1-0-24 = Offensive Bombardment Strength/Defensive Bombardment Strength/Range

A-1-4 = Artillery Type/Defense Strength/Movement Range

K = Corps/Division

[![](https://www.yobowargames.com/wp-content/uploads/2025/11/image-38.png)](https://www.yobowargames.com/wp-content/uploads/2025/11/image-38.png)

[https://steamuserimages-a.akamaihd.net/ugc/91600930964115099/19EB92BE1149825BE05D7D2A9D513964C569646E/](https://steamuserimages-a.akamaihd.net/ugc/91600930964115099/19EB92BE1149825BE05D7D2A9D513964C569646E/)

**"A" Artillery**

If moves in movement phase cannot fire in combat phase. May be used for independent bombardment.

[![](https://www.yobowargames.com/wp-content/uploads/2025/11/image-41.png)](https://www.yobowargames.com/wp-content/uploads/2025/11/image-41.png)

[![](https://www.yobowargames.com/wp-content/uploads/2025/11/image-42.png)](https://www.yobowargames.com/wp-content/uploads/2025/11/image-42.png)

**"D" Artillery**

Can move and fire in the same turn. Can only fire at something in line of sight. Cannot be used for independent bombardment
[https://steamuserimages-a.akamaihd.net/ugc/91600930964112733/D1503F124D4E5C70D7BDB55529225FF4C0F3DB3E/](https://steamuserimages-a.akamaihd.net/ugc/91600930964112733/D1503F124D4E5C70D7BDB55529225FF4C0F3DB3E/)[https://steamuserimages-a.akamaihd.net/ugc/91600930964112720/B99C3B7D1110BFE0310650329B0107D826ACABFA/](https://steamuserimages-a.akamaihd.net/ugc/91600930964112720/B99C3B7D1110BFE0310650329B0107D826ACABFA/)

[![](https://www.yobowargames.com/wp-content/uploads/2025/11/image-43.png)](https://www.yobowargames.com/wp-content/uploads/2025/11/image-43.png)

[![](https://www.yobowargames.com/wp-content/uploads/2025/11/image-44.png)](https://www.yobowargames.com/wp-content/uploads/2025/11/image-44.png)

**"S" Artillery**
Can move and fire in the same turn. May be used for independent bombardment.

[![](https://www.yobowargames.com/wp-content/uploads/2025/11/image-45.png)](https://www.yobowargames.com/wp-content/uploads/2025/11/image-45.png)

[![](https://www.yobowargames.com/wp-content/uploads/2025/11/image-46.png)](https://www.yobowargames.com/wp-content/uploads/2025/11/image-46.png)

On the first turn of the game no artillery can be used, although it can be moved. This is to reflect that contact between forces has been a surprise and artillery is not ready for combat.
