Testing AI retreat situations

Today I was testing under what situations the AI should retreat rather than stand and fight.

In the below picture we have three possible situations where the Germans are next to a far stronger British stack.

To the left, we have a German unit sitting in an objective hex. We likely don’t want them to give up that position without a fight.

In the middle, we have a German unit that is surrounded and has nowhere to go. So might as well fire.

On the right, we have a unit that is next to a far stronger enemy and has a good hex adjacent to retreat to.

So lets see how we do in our tests.

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