Facing
Infantry units do not have a facing; they may move and fire in any direction. AFVs, vehicles, and Guns are considered to be facing the hexside to which the front of the unit’s counter is pointed.
Direction of Movement
An infantry unit or Gun may move in any direction. An AFV or vehicle may only move forward, into the hex it is facing. An AFV or vehicle may reverse its movement, moving into the hex directly behind it, at double the normal movement cost. A player may select reverse movement for a vehicle in the Bottom Menu of the Battle Inferface.
Change of Facing
An AFV, vehicle, or Gun may remain in its hex and change its facing during the Movement Phase as its only action. Change of facing constitutes a move, and the unit is marked with a Move marker. Players may turn their vehicle to the left or right one hexside during the Movement Phase by using the Left Turn or Right Turn buttons in
the Bottom Menu of the Battle Interface.
Forward Firing Arc (FFA)
AFVs, vehicles, and Guns have a Forward Firing Arc (FFA), and may only fire at targets within their FFA unless they are turreted, armed with a 360° MG, or both. The unit’s facing defines its FFA, as shown in the diagram below. The FFA continues out from the unit, in the same pattern, to the edge of the map board(s).

