There are 3 types of artillery units:
The numbers and letters on the units represent the following:
1-0-24 = Offensive Bombardment Strength/Defensive Bombardment Strength/Range
A-1-4 = Artillery Type/Defense Strength/Movement Range
K = Corps/Division

“A” Artillery
If moves in movement phase cannot fire in combat phase. May be used for independent bombardment.
“D” Artillery
Can move and fire in the same turn. Can only fire at something in line of sight. Cannot be used for independent bombardment
“S” Artillery
Can move and fire in the same turn. May be used for independent bombardment.
On the first turn of the game no artillery can be used, although it can be moved. This is to reflect that contact between forces has been a surprise and artillery is not ready for combat.






